IEEE Virtual Reality 2021 Call for Research Demos
IEEE VR 2021: the 28th IEEE Conference on Virtual Reality and 3D User Interfaces
March 27-April 1, 2021, Virtual
• January 8, 2021: Two-page abstract, floor plan, and video material submission.
• January 29, 2021: Notification of results.
• February 12, 2021: Camera-ready two-page abstract, floor plan, and final video material submission.
Proposals for research demonstrations must be submitted electronically through the online submission system https://new.precisionconference.com/~vr by the given deadline. Interested contributors are encouraged to contact the chairs with any questions or to discuss potential demonstrations.
Each deadline is 23:59:59 AoE (Anywhere on Earth) == GMT/UTC-12:00 on the stated day, no matter where the submitter is located.
The 28th IEEE Conference on Virtual Reality and 3D User Interfaces 2021 seeks research demonstrations from laboratories or research groups (academic, government, or industry). Demos should interest the broad XR community and be presentable in a conference setting exhibiting new and innovative work. The conference will provide basic infrastructure. Additionally, authors of accepted demos will present an overview in a fast-forward research demonstration session to summarize their demo and relate it to research being performed at their lab.
A demo proposal should include:
• A two-page extended abstract in PDF format describing the demo and the research itself. This will be published in the conference proceedings. Please provide the abstract in IEEE format, see below.
• A schematic of the layout (a separate document detailing the size and showing components such as projectors, cameras, etc. and describing any special support needed).
• A video showing the demo in action (the URL should be included in the proposal – preferably YouTube or Vimeo). This video could also be submitted to the IEEE Videos Track for separate consideration. (Please refer to the IEEE Videos Call for formatting and deadlines.)
The submission should clearly describe the overall architecture of the system or technology demonstrated. Authors should put great emphasis on the work's motivation, applications, and novelty. The description should also explain how the audience can interact with the demo. Submissions need not be anonymized but may be if the authors prefer. Abstracts for accepted demos will be included in the conference proceedings and in the IEEE Xplore Digital Library, so they must follow the IEEE Computer Society format at http://junctionpublishing.org/vgtc/Tasks/camera.html.
Accepted demos must be up and running during dedicated demo sessions and lunch breaks. It is further appreciated if they run at other times (e.g., coffee breaks), but that is not required for acceptance.
For more information, please contact the Reserach Demonstration Chairs:
• Ayush Bhargava - Key Lime Interactive, USA
• David M. Krum - University of Southern California, USA
• Benjamin Weyers - University of Trier, Germany
• Rafael Kuffner dos Anjos - University College of London, UK
researchdemonstrations2021 [at] ieeevr.org
Retour sur Laval Virtual en virtuel
Nous n’avons jamais rassemblé autant de participant au VRIC durant Laval Virtual !Les chiffres...
CfP : SMI 2020 Fabrication and Sculpting Event
The Fabrication and Sculpting Event (FASE) presents original research at the intersection of...
Articles de la conférence CHI 2020 disponibles
Les proceedings de la conférence CHI 2020 (Conference on Human Factors in Computing Systems)...
Call for Papers ISMAR 2020
http://ismar20.org/call-for-papers/Note: all submissions are made via the PCS system. Please see...
Report – Journée du Groupe de Travail « Réalité Virtuelle » du GDR IG.RV
Suite à la crise sanitaire, nous somme obligés de décaler le Groupe de travail réalité virtuelle...
Frontiers in Virtual Reality – Online Seminar Series
The Editorial board of Frontiers in Virtual Reality is pleased to present a series of virtual...