Menu icoMenu232Dark icoCross32Dark
Retour
Alexandre KABIL
2 mai 2022
HDR defense - L. Hoyet, Tuesday 3rd of May, 14h00, Inria Rennes

ABONNEZ-VOUS À NOTRE NEWSLETTER

Abonnez-vous à notre newsletter
icoCross16Dark

HDR defense - L. Hoyet, Tuesday 3rd of May, 14h00, Inria Rennes

Hi everyone,

I have the pleasure to invite you to my HDR defense, which will be taking place on Tuesday the 3rd of May at the Inria amphitheatre in Rennes, starting at 2.00 pm. We are also planning to stream the defense for those who cannot attend physically: https://youtu.be/gcT_suxqgtQ

Title: Towards Perception-based Character Animation

Abstract: With the development of real-time graphics, virtual humans have become a requisite to create always more life-like virtual worlds for industries ranging from entertainment to training and education. For instance, in the movie and video game industries their use ranges from creating digital doubles of actors in computer-generated movies, to populating digital worlds using thousands of virtual characters. In these industries, the current trend is to create always more realistic characters, as well as more impressive scenes involving larger and larger groups of characters interacting in real-time with each other. However, because of computational, costs, and time constraints, creating and animating such virtual characters often requires to find the best trade-off between realism and computational needs. This stresses the need for highly efficient methods to animate virtual humans, that are able to create believable motions, behaviours, interactions, as well as to easily scale depending on the number of characters displayed on screen.

To reach this objective, our research activities focus on how to create visually plausible virtual humans, by first understanding how viewers perceive some of their key characteristics. By visually plausible, we mean motions that viewers will consider to be plausible even though they might not be biomechanically or physically correct. We explored these questions through a number of contributions investigating the perception of individual character motions, as well as of character interactions. Because of the complexity of stuying some characteristics in an ecological manner, we then explored novel ways of studying human behaviours using Virtual Reality with the goal of improving crowd simulation and animation models. In parallel, we also investigated the topic of avatars, with the aim of better understanding the influence of several factors on the sense and embodiment in order to create avatars that are better embodied and more interactive.

Jury:

- Pr. Bobby Bodenheimer (Vanderbilt University, USA)

- Dr. Catherine Pelachaud (CNRS/UPMC, France)

- Pr. Anthony Steed (University College London, UK)

- Dr. Ronan Boulic (EPFL, Switzerland)

- Pr. Marie-Paule Cani (Ecole Polytechnique, France)

- Pr. Eric Marchand (Université de Rennes 1, France)

- Pr. Carol O'Sullivan (Trinity College Dublin, Ireland)

Following the defense, some festivities will be organised in the Sein room of the Inria / IRISA laboratory.

Ludovic Hoyet

Chargé de Recherche

Centre INRIA Rennes - Bretagne Atlantique

Campus de Beaulieu

35042 Rennes Cedex

Tel: +33 2 99 84 25 21

http://people.rennes.inria.fr/Ludovic.Hoyet/

Découvrez davantage d'articles sur ces thèmes :
Recherche Technologies immersives Avatars Soutenance
0 commentaire(s)
Aucun commentaire pour le moment.
Consultez également
Report 32ème conférence IHM

Report 32ème conférence IHM

Bonjour à toutes et tous,Compte tenu du contexte complexe qui nous affecte tous en ce moment, la...

Alexandre KABIL
10 mai 2020
22nd Symposium on Virtual and Augmented Reality (SVR 2020) Call for Papers

22nd Symposium on Virtual and Augmented Reality (SVR 2020) Call for Papers

The Symposium on Virtual and Augmented Reality (SVR) is the premier conference on Virtual and...

Indira Thouvenin
10 mai 2020
Call for Submissions (COVID-19 Update) IVA2020

Call for Submissions (COVID-19 Update) IVA2020

ACM 20th International Conference on Intelligent Virtual AgentsIntelligent Virtual Agents (IVA)...

Alexandre KABIL
11 mai 2020
EuroVR 2020: 1st Call for Contributions

EuroVR 2020: 1st Call for Contributions

EuroVR association (https://www.eurovr-association.org/) would like to cordially invite you to...

Alexandre KABIL
17 mai 2020
Wébinaire inter-GDR IG-RV / APPAMAT

Wébinaire inter-GDR IG-RV / APPAMAT

Les GDR IG-RV (pour Informatique Géométrique et Graphique, Réalité Virtuelle et Visualisation)...

Alexandre KABIL
17 mai 2020
Call For Papers CASA 2020

Call For Papers CASA 2020

Computer Animation and Social Agents (CASA 2020) Bournemouth, UK,...

Alexandre KABIL
17 mai 2020